Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin
My rating: 5 of 5 stars
Gabrielle Zevin’s novel Tomorrow, and Tomorrow, and Tomorrow is a story deeply steeped in the culture of gaming that was quietly shaping reality from within imaginary spaces, starting in the late eighties and continuing until today. A hot topic these days, but rarely explored in fiction with such thorough tenderness. There’s a certain insanity that accompanies creative passion, and this is the force driving the tempestuous friendship of our two game designer main characters, who can’t live with or without each other. For different players, games are an obsession, a comfort, an artistic experience, a release, or a thin surrogate for a fulfilling reality. Zevin explores all this and more in her brilliant book.
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